MSVC Builds: Build and "Install" GDK-Win32 GL Items
authorChun-wei Fan <fanchunwei@src.gnome.org>
Wed, 17 Dec 2014 08:24:54 +0000 (16:24 +0800)
committerChun-wei Fan <fanchunwei@src.gnome.org>
Wed, 17 Dec 2014 08:24:54 +0000 (16:24 +0800)
commit6f3385aa602f9c597b7f73c4333bd8e62055f190
tree97706d3f68b702211a5e0727277159ed7d13b93d
parent536fa88cd8a9b0ee99f089da23e455b450622c48
MSVC Builds: Build and "Install" GDK-Win32 GL Items

Since the support for GL support in the GDK Windows backend has landed in
master, we need to build it in the Visual Studio builds.  Update the
projects for that and "install" the public header that was added.
build/win32/vs10/gdk-win32.vcxproj
build/win32/vs10/gdk-win32.vcxproj.filters
build/win32/vs10/gtk-install.props
build/win32/vs9/gdk-win32.vcproj
build/win32/vs9/gtk-install.vsprops